Core Concepts

This page explains how pyqt-liquidglass works under the hood.

How Glass Effects Work

Native Views

macOS provides two classes for blur/glass effects:

  • NSGlassEffectView: New in macOS 26 (Tahoe), provides the Liquid Glass effect

  • NSVisualEffectView: Available since macOS 10.10, provides vibrancy effects

pyqt-liquidglass automatically uses NSGlassEffectView when available and falls back to NSVisualEffectView on older systems.

View Hierarchy

Qt widgets map to native NSView objects. When you apply a glass effect, the library:

  1. Gets the native NSView for your Qt widget

  2. Creates a glass effect view (NSGlassEffectView or NSVisualEffectView)

  3. Inserts it behind your widget’s view in the z-order

  4. Configures autoresizing so it tracks widget size changes

The glass view renders the blur effect, and your Qt content draws on top.

Window vs Widget Glass

Window Glass

apply_glass_to_window() fills the entire window content area with glass:

glass.apply_glass_to_window(window)

This is ideal for:

  • Full-window blur backgrounds

  • Floating panels

  • Modal dialogs

The function configures the window for transparent titlebar and full-size content view automatically.

Widget Glass

apply_glass_to_widget() applies glass to a specific widget region:

glass.apply_glass_to_widget(sidebar, options=glass.GlassOptions.sidebar())

This is ideal for:

  • Sidebars (like macOS System Settings)

  • Navigation panels

  • Toolbars

The glass view tracks the widget’s position and size, updating automatically on resize or move.

GlassOptions Configuration

The GlassOptions dataclass controls glass effect appearance:

from pyqt_liquidglass import GlassOptions

options = GlassOptions(
    corner_radius=16.0,      # Rounded corners (NSGlassEffectView only)
    material=GlassMaterial.SIDEBAR,  # Material type
    blending_mode=BlendingMode.BEHIND_WINDOW,  # Blending mode
    padding=(10, 10, 10, 10),  # Left, top, right, bottom
)

Attributes

corner_radius (float)

Corner radius in points. Only applies to NSGlassEffectView on macOS 26+. Default: 0.0

material (GlassMaterial)

The visual effect material. Only applies to NSVisualEffectView fallback. Options include:

  • TITLEBAR, SIDEBAR, MENU, POPOVER

  • SHEET, WINDOW_BACKGROUND, HUD, TOOLTIP

  • CONTENT_BACKGROUND, UNDER_WINDOW_BACKGROUND

blending_mode (BlendingMode)

How the effect blends with content:

  • BEHIND_WINDOW: Blurs content behind the window

  • WITHIN_WINDOW: Blurs content within the window

padding (tuple)

Inset from widget edges in points: (left, top, right, bottom). Default: (0, 0, 0, 0)

Preset Methods

For common use cases:

# Full window glass (no corner radius, no padding)
options = GlassOptions.window()

# Sidebar glass (10pt radius, 9pt padding)
options = GlassOptions.sidebar()

# Custom sidebar
options = GlassOptions.sidebar(corner_radius=16.0, padding=12.0)

Coordinate Systems

Qt and Cocoa use different coordinate systems:

  • Qt: Origin at top-left, Y increases downward

  • Cocoa: Origin at bottom-left, Y increases upward

pyqt-liquidglass handles this conversion internally. When specifying y_offset for traffic lights, positive values move the buttons down from center.

Traffic Lights

The traffic lights are the close, minimize, and zoom buttons in the window titlebar.

Positioning

setup_traffic_lights_inset() repositions the buttons using NSLayoutConstraint:

glass.setup_traffic_lights_inset(window, x_offset=20, y_offset=12)
  • x_offset: Distance from the left edge in points

  • y_offset: Vertical offset from center (positive = down)

This method survives window resizes because it uses Auto Layout constraints rather than absolute positioning.

Visibility

Hide the buttons while keeping window functionality:

glass.hide_traffic_lights(window)
glass.show_traffic_lights(window)

The window remains closable, minimizable, and zoomable via keyboard shortcuts and menu commands.

Platform Detection

The library provides constants for platform detection:

from pyqt_liquidglass import (
    IS_MACOS,           # True if running on macOS
    MACOS_VERSION,      # Tuple like (15, 1, 0) or None
    HAS_GLASS_EFFECT,   # True if NSGlassEffectView is available
    HAS_VISUAL_EFFECT,  # True if NSVisualEffectView is available
)

All glass functions are safe to call on non-macOS platforms. They return None or False without side effects.

Effect Lifecycle

Effect IDs

apply_glass_to_window() and apply_glass_to_widget() return an effect ID:

effect_id = glass.apply_glass_to_window(window)

Use this ID to remove the effect later:

glass.remove_glass_effect(effect_id)

Cleanup

When a window is closed, Qt destroys the widget hierarchy. The glass effect views are removed automatically as part of the native view cleanup. You don’t need to manually remove effects before closing windows.